Some Updates


I had a word on one of the instruction cards spelt wrong! Whoops! I typed "dealth" when I meant to type "dealt"; not the biggest mistake, but something that would bug me until I died if I didn't fix it. So it's fixed!

In addition, I added some additional information to the "Instructions + Information.txt", the file that contains printing and assembly instructions and other miscellaneous information about the game. The most important of this is additional rules on how to play with different decks of cards - specifically Skip-Bo, Uno, Phase 10, and Ono 99. There was already instructions on how to play with a standard 52-card French suited deck, but I also added an alternate way to play. Unfortunately, Nim Type Zero isn't terribly well suited to playing with normal cards on account of each value having ten cards - even a double deck, or a double deck analog like whats used in Uno or Phase 10, only has eight cards per value. But, with a little finagling they all work pretty well.

An option I didn't cover is cannibalizing three decks of cards to make a Nim Type Zero deck using just the Aces, Twos, Threes, and a face card for the Zeroes, but this seems a little ridiculous. Fortunately, Skip-Bo has us covered, being essentially three decks of regular cards that have just been jazzed up a little. Using the wild Skip-Bo cards as Zeroes, it translates perfectly.

Why include all these different ways to play with other decks? Well, as much as I love Nim Type Zero, the cost and effort involved in assembling a dedicated deck can be a little steep, all things considered, and unnecessary. If you're a dedicated Kakegurui fan, sure, but if you're just looking for a fun card game to play, this offers a kind of free trial to see if you want to put the work into it.

Anyway, enjoy! :^)

Files

Nim Type Zero.zip 12 MB
May 23, 2023

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